Chest
Chests are objects found in UnderMine.
They can be found in Secret Rooms, normal rooms, Crawl Spaces, after solving puzzles, using the Sacrifice Room, or in spawned with the Chest in a Bottle potion.
There are different types of chests which contain different items.
Normal Chest
The basic chest variant. When opened it will drop Gold and one of:
- Basic Item (e.g., Keys and Bombs)
- Food
- Potion
It also has a chance of droping a Mini Chest (or two with Miniaturizer).
The chest has a 10% chance to be "trapped" which will either eject 5-6 lit bombs, or spew a cloud of Poison.
This type of chest has a 5% chance of being a Mimic, you can tell before opening them by the color of the sparkles around the chest (red for mimic, yellow for normal).
Locked Chest
Cost 1 key to open.
Has the same loot as the Normal Chest.
Rock Chest
Must be bombed with 1 bomb in order to open.
Has the same loot as the Normal Chest
Thorium Chest
The Thorium chest (sometimes called rare chest in change logs) will drop Thorium.
It will also drop one of the 104 Blueprints, Recipes, Blessing Tomes, or Familiar Eggs if there are any left to be found.
The chest has a 5% chance to reveal itself as a Strange Mimic.
Gold Chest
This chest contains large amounts of Gold.
It has a 5% chance to reveal itself as an Affluent Mimic.
Cursed Chest
This chest, when opened, will always afflict the player with a Curse. They can contain:
Silver Chest
The Silver Chest (Sometimes called Big Chest in change logs) requires rarely 1 or typically 3 keys to open.
It can contain:
- Large amounts of Gold
- 100% chance of dropping 1 Ham Shank
- One of the following:
- a Basic Item
- a Potion
- a Blessing.
Mini Chest
This chest is a mini chest that can only be found by chance when opening other chests.
This chance can be increased with Miniaturizer
History
Changelog | |
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Version | Additions and Changes |
0.1.1 |
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0.1.3 |
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0.2.1 |
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0.3.0 |
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0.3.1 |
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0.4.0 |
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0.4.1 |
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0.4.2 |
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0.5.0 |
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0.5.2 |
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0.6.0 |
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0.6.1 |
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0.7.0 |
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1.0.0 |
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1.0.1 |
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1.1.0 |
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1.2.0 |
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Notes
- Metamfiezomaiophobia significantly increases the chance of a chest to be a mimic.
- Empty Coffers will make most new discovered chests empty.
- Rigged will make normal chests more likely to be trapped.
- Haunted Locks will hurt the player when opening chests that require a Key to open.
- Bloodied Locks will convert all Locked Chest and Silver Chest Key costs to health costs.
- At level 2, the Spirit increases the odds of finding a Potion as an additional drop.
- Leftovers guarantees an additional Food drop from any chest (excluding Mimics).
- Spare Ordnance guarantees an additional bomb drop from any chest (excluding Mimics).
Bombable Containers | |
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Chests | |
Containers | |
Crystals | |
Enemy Objects | |
Indestructible Objects | |
Interactable Objects | |
Liquids | |
Plants | |
Rocks | |
Torches | |
Traps |