Bloodied Locks
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Bloodied Locks
Type |
Major Curse |
---|---|
Index No. |
63/66 |
Rarity |
Common |
Effect |
Lock costs are converted to health |
GUID |
Item: 09d0e4e531c64e7e8e29ba73fb6b7c11 |
{ "rows": [ { "field": "Major Curse", "label": "Type" }, { "field": "63/66", "label": "Index No." }, { "field": "Common", "label": "Rarity" }, { "field": "'''Lock costs are converted to health'''<br>In the catacombs many walls have shallow ruts in the shape of a hand, and dozens of spines facing outwards at the base of those ruts.", "label": "Effect" }, { "field": "Item: 09d0e4e531c64e7e8e29ba73fb6b7c11<br>Effect: 9728683655fd4f0094bd1fec56e4fbf1", "label": "GUID" } ], "images": [ "Bloodied Locks.png" ] }
Bloodied Locks is a major curse item in UnderMine.
Opening a lock now costs health instead of keys. The default cost is 50 health per key.
Interactions
Positive
Karmic Scale and items like
Regeneration can negate the effect.
- Helps to save
Key, letting the player build up more damage of
Key Blade.
Neutral
- Not affected by
Brittleness,
Vulnerable and
Fortitude.
History
Changelog | |
---|---|
0.5.0 |
|