0.5.0
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0.5.0
Windows |
0.5.0.34 |
---|---|
MacOS |
0.5.0.35 |
SteamOS / Linux |
0.5.0.36 |
Date |
February 7, 2020 |
Steam | |
◄ 0.4.2 • 0.5.1 ► |
Features
- Introducing a brand new avatar: the female peasant. More than just a sprite swap, the female peasant has a new portrait, new sounds, new names, all custom animations, and is occasionally referred to differently by NPCs.
- Black Rabbit will now buy relics from you in her shop. Got a relic that isn’t doing it for you? Need some spare gold? This is the option for you.
- A mysterious new altar appears. It is guaranteed to appear somewhere between Goldmine 1 and Cavern 4, but what does it do?
- Brand new, custom, boss music tracks for Selt, Mortar, Noori, and Ponzu
- Many new NPC dialogs have been added for various game states and Beltrame rewards the peasant with the Apprentice’s Tincture recipe after helping her in the mines.
- New encounters in all zones
Added 28 new relics
- 108 Beads
- Battle Axe
- Blast Suit
- Blood Bomb
- Breastplate
- Caramel Popcorn
- Caustic Vial
- Dirk's Hammer
- Doll
- Electrified Orb
- Glaive
- Helios Boots
- Lunchbox
- Masamune
- Masa
- Mune
- Othermine Conduit
- Phantasmal Axe
- Recycler
- Remote Detonator
- Suneater
- Tent
- Throwing Star
- Tsar Bomba
- Twisted Blade
- U-235
- Vorpal Blade
- Wet Blanket
Added 17 new potions
- Aether
- Altar in a Bottle
- Ambrosia
- Blessed Blend
- Bottles in a Bottle
- Circle of Transmutation
- Coffee
- Cyclonic Serum
- Durability Serum
- Ghost Pepper Sauce
- Holy Glaze
- Iron Glaze
- Kiss of the Succubus
- Midas Touch
- Numbing Cream
- Salvaging Sludge
- Sundering Serum
Added 16 new Blessings and Curses
- Blessing Eater
- Blood Offering
- Bloodied Locks
- Dark Cloud
- Explosive Decompression
- Ferocity
- Item Eater
- Low Stock
- Malicious Intent
- Mediocrity
- Nullification
- Poverty
- Rigged
- Sweaty Fingers
- Uncreative
- Vertigo
Bug Fixes
- Minecart tracks should no longer overlap other objects
- Fixed a bug causing Talismans to auto-pickup
- The zone layout engine now tries 11x harder to create a valid layout
- Fixed an issue with bats as a background decoration
- Items should no longer get stuck in the shop hut
- Electric water should now render over reflections
- Corrected some issues related to removing lots of curses at the same time
- Fixed an issue where doors would occasionally remain closed
- Fixed a very rare issue where the Rockpile Mimic could get stuck in boulder form
- Golden food can again be picked up when at full health
- Lurkers should no longer damage themselves (for real this time)
- Gargoyles will now properly fall into pits if they transform on top of one
- It is now possible for Black Guards to fall into pits
- Fixed an issue where the discover and drop requirements for Ghostly Ichor were reversed
- Fixed an issue where Aphotic Charm’s status effect was not removed when the relic was removed
- Fixed several spawning issues in several encounters
- Props spawned by Chest in a Bottle, Transmut3 in a Bottle, and now Altar in a Bottle now ignore the room grid, giving them more valid locations but with possible overlap. This should prevent these items from spawning in the center of certain cramped rooms
- Can no longer trigger Bathcat and Toadvine dialog while also unlocking the prisoner cell in the Dungeon encounter. Similarly, you can no longer one-shot them during this encounter with terrible, terrible damage
- Fixed an issue where Churchbell shields could stick around after death
- Shop items should now properly reroll into other shop items rather than use the generic table
- Random shop sales are back in action
- Arrow Traps can no longer spawn in the corners of Goldmine rooms
- Fixed some issues that allow wandering dogs to get in your way while talking or crafting
- Added some missing Chinese glyphs to the font table
- Fixed an issue causing skeleton traps to sometimes spawn 2 skeletons
- The Supermarket Sweep achievement now correctly accounts for Simple Chest
- Fixed an issue that would grant the Careful Planning achievement from transmuting a single relic
Balance Changes
- Transmutagen Blast has been upgraded to legendary and now only appear in Sho’guul’s Lair
- Lowered the shop cost of Bramble Vest: 340 > 200
- Increased the shop cost of Float Boots: 350 > 450
- Holy Guacamole is now a rare relic and is no longer sold in the shop
- Large Ember now scales faster using bomb damage
- Lowered Ponzu’s hit points
- Clover now correctly scales throughout all zones, not just the Goldmine
- Rainbow Kernels are no longer available in the shop
- Metamorphim potion now allows the player to choose the relic being transmuted
- Metamorphim is now rare (before: common) and has had its shop cost increased ( 200 > 500)
- Significantly increased the cooldown of Spatial Sickness
- Empty Coffers now has a non-guaranteed chance to open chests
- Aegis blocks slightly more damage when it is activated
- Hungry Ghost now heals for 0.5% of the peasant’s max HP instead of 1 (it now scales, but has the same basement value)
- Lowered the number of Scale Tunnels that spawn during the Toadvine and Bathcat fight between the Halls and Caverns
- Troll Sweat now heals for 4 HP/s over 15 seconds rather than 2 HP/s over 30 seconds
- It is now more difficult to discover Sho’guul for a second or third time (still possible though)
- Inverter is now a rare relic and no longer available in the shop
- Increased the chance to discover Kurtz and the dogs
- Transmutagen:
Other Changes
- Ground fire once again ignites the thrown pickaxe
- Fixed reflection offsets for spikes
- Kurtz’ Stache can only be found after the player has completed 5 runs
- Added a sound for when Prayer Altars are destroyed
- Can no longer peep Toadvine and Bathcat’s health in the prisoner encounter
- Added more redundancy to help protect save files when the client is closed unexpectedly
- Noori and Mortar now drop boss specific recipes. These can be found in their respective rooms if they have already been defeated for the first time
- Battle Standard now has a sound when entering the room
- Ponzu’s arena now has a proper name
- The curse UI tray now extends further to the right
- Black Rabbit now drops the Lucky Charm blueprint when you first meet her
Hotfix 1
0.5.0
Windows |
0.5.0.38 |
---|---|
MacOS |
0.5.0.39 |
SteamOS / Linux |
0.5.0.40 |
Date |
February 7, 2020 |
Bug Fixes
- fix the cost multiplier being out of sync with the cost shown (penance hitting people for 3x)
Alpha | |
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0.0.x | |
0.1.x | |
0.2.x | |
0.3.x | |
0.4.x | |
0.5.x | |
0.6.x | |
0.7.x | |
1.0.x | |
1.1.x | |
1.2.x |