1.0.2

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1.0.2
Windows

1.0.2.9

MacOS

1.0.2.10

SteamOS / Linux

1.0.2.11

Xbox Game Pass

1.0.2.10

Date

September 17, 2020

Steam

Steam

Bug Fixes

  • Seer, World's Heart.pngSeer’s bite hitbox has been tightened up
  • Seer, World's Heart.pngSeer is now immune to root abilities
  • Health levers no longer reset their use counter when you exit the room
  • Soul Cannon.pngSoul Cannon projectiles are now destroyed if their target becomes invalid
  • Bombushka.pngBombushka babies now spread out in all directions rather than always to the north east
  • Arrow Trap.pngArrows fired from wall traps will now correctly ignite if they pass over a torch
  • Fixed a few issues with stat tooltips that would cause them to not display stats granted by Masa and Mune correctly
  • Fixed an issue that would cause you to drop your extra potions when stabbed by the Gatekeeper
  • Cleaned up a bad interaction between Ghost Pepper Sauce.pngGhost Pepper Sauce and Antimatter.pngAntimatter
  • Fixed a graphical bug that would cause your current Summon Count to display as 100
  • Fixed a data issue that would let you find Dungeon crawl space rooms on Goldmine 3
  • Fixed a mismatch between stereo and spatial audio in the build process that could cause audio corruption on certain hardware
  • Fixed a small graphical layering issue with the Gargoyle.pngGargoyle’s fireball attack
  • When using a controller, the game will now pause if your controller becomes disconnected or runs out of batteries
  • [Xbox] All stats-based achievements are now recalculated when the game starts, granting you any achievements you may have missed due to being offline

Other Changes

  • [Xbox] Added a new slider to the Graphics options menu to manually adjust the game’s safe rendering area. This will allow players with TVs that do not have a built-in overscan feature to shrink or expand the rendering area so that the UI is not cut off
  • Added Italian Translation


Versions
Alpha
0.0.x
0.1.x
0.2.x
0.3.x
0.4.x
0.5.x
0.6.x
0.7.x
1.0.x
1.1.x
1.2.x