Pilfer Shop
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A shop that is run by the Shop Keeper. Appears on every floor starting from Goldmine 2 or from Othermine 2.
The player can pay 1,200 to join the loyalty program, which will unlock the Pilfer (NPC) in the Hub.
A TRANSMUT3 will spawn randomly if TRANSMUT3 Installation upgrade is bought. More often with the
TRANSMUT3 Expansion and even more often with the
TRANSMUT3 Saturation.
Related Items
Pilfer Credit Card Gold allows the player to go into debt, which will still have to be payed, even in future runs.
Rabbit Gloves 1 random item is free each shop.
Simple Chest more items for sale
Meal Ticket the shop gives free Food
Pilfer Ring also decreases costs by 20%.
Loyalty decreases costs by 10% each
Inflation increases costs by 10%
Market Crash increases costs by 20%
Tariffs doubles costs.
Security Theater when shop requires a key to enter, the cost will be increased to 4 Keys. Shops can still be found unlocked.
AlongsideTariffs it can require 8 Keys.
Blood Offering changes cost of items from gold to life.
See also
Notes
- Any Items that are destroyed in the shop will take money from the players. This can bring them down to 0 gold.
- Food can be grilled in the shop to get more value, but their cost will increase a lot.
- Gold is the only currency for this Shop.
- The shop may require a Key to get into.
- The shop will always contain at least 1 Food item and 1 Basic Item.
- This shop can be upgraded by buying upgrades from the Pilfer (NPC).
- Some Curses, such as
Waking Light and
Rain of Fire are ignored in the shop and will not activate.
- Bombing the cart in the upper right corner of the shop gives a 2% chance to spawn a Relic.[1]
- If the
Debt Curse is present talking to the Shop Keeper will let you pay off your debt without gold, for a different price.
References
- ↑ 2% – (Quasimodem) on Discord, September 15, 2020.