Swing Damage
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Swing Damage is one of the the Peasant's Stats. Swing Damage can be permanently increased by 4 per Pickaxe Upgrade purchased.
Stat information
This stat is not capped, but doing more than 2.14 billion damage in one hit will crash the game.
Swing damage different components to it which can be seen in game by mousing over the swing damage stat in the journal.
- Base is the base damage that is done by the peasant hitting with their pickaxe. This value will have a small variance added to it, but if there are no modifiers or crit chance then this is the damage that is done to the enemy.
- Base modifier is an additive modification to the base amount that will increase or decrease the base value.
- Base multiplier is a percentage multiplication to the base value that will increase or decrease the base value by that percentage. For example if its a 10% multiplier that means it will multiply the base value (after the Base modifier) by 1.1
- Bonus is an additional boost after the calculations, which is additive.
- The rest of the stats in this dialogue have their own page.
- Swing Speed
- Swing Size (Cleave)
- Crit Chance
- Crit Multiplier
Interactions
There are many items that interact with Swing Damage
Positive
Relics
- Berserker's Pendant
- Demon Ring: +15%
- Mediocre Ring: +5%
- Knight's Pendant: +1 per 30 health
- Iron Branch: +5%
- King's Crown: +10%
- Emperor's Crown (from King's Crown).
- Key Blade: +2 for each key held.
- Doom Blade: +4 for each minor curse and +8 for each major curse. Multiple ranks can stack.
- Glass Cannon: +100%
- Suneater: +8 per blessing before and after taking it
- Obsidian Knife: +100
- Shield of Quills: +5 for each armor
- Intensifier: +1-10
Potions
- Strength Serum: +25%
Blessings
- Strength: +4 for each rank.
Negative
Relics
- Battle Axe -15%
Curses
Swing Damage Upgrades
The Pickaxe upgrade increases swing damage.