Sho'guul's Lair

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Sho’guul’s lair.gif

The portal to Sho’guul’s lair has a chance to be spawned when first entering the room with an exit hatch.

Sho'guul's portal-spawning mechanic is based on mathematics between Blessings and Curses.

  • Every run the percentage chance to encounter Sho'guul is set to 5% at the start of Goldmine 1. The chance you accumulate carries over floors in a single run.
  • Obtaining curses grants 10% per major curse and 5% per level of minor curse.
  • Obtaining a blessing, whether through the use of Inverter.pngInverter, through Altars, or picking them up from the ground, removes 5%.
    • Blessings granted by the Censer.pngCenser do not count towards this calculation.
  • Removing curses, whether through Penance.pngPenance, the Purge Potion.pngPurge or Purification Potion.pngPurification potions, Talisman.pngTalismans, or otherwise does not reduce the chance to encounter Sho'guul.
  • Leaving Sho'guul's floor resets the chance -15%, even if you do not buy anything from him.

Relics for sale (by Price)

Relic Cost
Major Curse.pngMajor Curse Minor Curse.pngMinor Curse
Box of Holding.pngBox of Holding 4
Transmutagen Blast.pngTransmutagen Blast 3
Chakram.pngChakram 3
Nullstone.pngNullstone 3
Shield of Quills.pngShield of Quills 3
Doom Blade.pngDoom Blade 2 2
Pocket of Holding.pngPocket of Holding 2 2
Suneater.pngSuneater 2
Miniaturizer.pngMiniaturizer 2
Lockpick.pngLockpick 1 2
Mjölnir.pngMjölnir 1 2
Glass Cannon.pngGlass Cannon 1 1
Rabbit Gloves.pngRabbit Gloves 1 1
Soul Guard.pngSoul Guard 1 1
Tsar Bomba.pngTsar Bomba 1 1
Stoneforge Broth.pngStoneforge Broth 1
Karmic Scale.pngKarmic Scale 5
Mushroom.pngMushroom 3
Branding Bomb.pngBranding Bomb 2

Relics for sale (Alphabetical)

Relic Cost
Major Curse.pngMajor Curse Minor Curse.pngMinor Curse
Box of Holding.pngBox of Holding 4
Branding Bomb.pngBranding Bomb 2
Chakram.pngChakram 3
Doom Blade.pngDoom Blade 2 2
Glass Cannon.pngGlass Cannon 1 1
Karmic Scale.pngKarmic Scale 5
Lockpick.pngLockpick 1 2
Miniaturizer.pngMiniaturizer 2
Mjölnir.pngMjölnir 1 2
Mushroom.pngMushroom 3
Nullstone.pngNullstone 3
Pocket of Holding.pngPocket of Holding 2 2
Rabbit Gloves.pngRabbit Gloves 1 1
Shield of Quills.pngShield of Quills 3
Soul Guard.pngSoul Guard 1 1
Stoneforge Broth.pngStoneforge Broth 1
Suneater.pngSuneater 2
Transmutagen Blast.pngTransmutagen Blast 3
Tsar Bomba.pngTsar Bomba 1 1

History

Changelog
VersionAdditions and Changes
0.3.0
  • Added Sho'guul's Lair.
0.3.1
  • Fixed a crash related to loading Sho'guul's lair.

Notes

  • You can encounter him more than once in the same run, but due to the mathematics explained above, doing so requires both luck and active curse stacking without getting a corresponding number of blessings.
  • The entrance to his shop will not disappear if you leave the room.
  • Legendary items available for deals can not be transmuted. Any items dropped as a result of taking one of his deals can be transmuted, but not into other legendary relics.
  • Sho'guul's dialogue lines vary based on the amount of curse the player has.
Locations
Areas
Rooms
Other