Imp
Index No. |
55/82 |
---|---|
Health |
154 |
Difficulty |
5 |
Rarity |
Common |
Attack |
Ghastly Clap |
Damage |
30 |
Damage Type |
Fire |
Description |
A creature strong with magic |
For many centuries Imps were considered folklore. No one had ever seen one. At least, no one with any credibility. | |
GUID |
6e7f5f4461b949f091f4f7430d0e76fe |
{ "rows": [ { "field": "55/82", "label": "Index No." }, { "field": "154", "label": "Health" }, { "field": "5", "label": "Difficulty" }, { "field": "Common (link to Category:Common Bestiaries article, displayed as Category:Common Bestiaries)", "label": "Rarity" }, { "field": "Ghastly Clap", "label": "Attack" }, { "field": "30", "label": "Damage" }, { "field": "Fire", "label": "Damage Type" }, { "field": "A creature strong with magic", "label": "Description" }, { "field": "For many centuries Imps were considered folklore. No one had ever seen one. At least, no one with any credibility.<br /><br />Since they are shrouded in mystery, even the mages of the Sanctum do not know their secrets. Where do they come from? Where did they get their magical abilities? Questions for another age.", "label": "" }, { "field": "6e7f5f4461b949f091f4f7430d0e76fe", "label": "GUID" } ], "images": [ "Imp.png" ] }
Imp is an enemy in UnderMine. Imps are first encountered in Delvemore Dungeon.
The Imp attacks with a Ghastly Clap, which creates a delayed fire burst at the player's location. These fire burst can be avoided by moving or jumping away. Standing in water does not stop the attack. After three consecutive claps the Imp pauses for a while. Gordon's Tunic can reduce damage taken from Imps.
History
Changelog | |
---|---|
Early alpha |
|
0.1.3 |
|
0.2.1 |
|
0.3.1 |
|
Gallery
Bats | |
---|---|
Bobos | |
Bugs | |
Creations | |
Fish | |
Flies | |
Gargoyles | |
Glomps | |
Goblin | |
Gremlin | |
Humans | |
Imps | |
Lurkers | |
Mimics | |
Ogres and Trolls | |
Pilfers | |
Plant Life | |
Ponzu's Scales | |
Rats | |
Spawners | |
Spiders | |
Undead | |
Wurms | |
Boss | |
Unlisted | |
Removed |